Whilst looking at methods to create trees and leaves I needed to swap out a single mesh for a number of new meshes to create more variation. I put together a very simple Maxscript to help me do this and thought I’d share it here. It simply swaps the base mesh of a single or large number of target objects from a list of source objects. This illustration should help explain what it does:
You can download the script here.
I’m a highly experienced freelance CG & VFX Artist. In the Commercials world I’ve led many award winning projects; both as an onset VFX Supervisor and as a CG Supervisor. I’m now branching out into Film VFX and am currently at Double Negative as a 3D Generalist. read more