Very happy to be able to share this – it was an absolute joy to work on.
I was the CG / VFX Supervisor – starting out by blocking the animatic with the directors. I then worked with the model … Read More
I recently wrote about using the DSLR Controller app to control my DSLR Camera for photography and HDR capture. A setup that is working out brilliantly, so well in fact that I wanted a way to mount my phone … Read More
After years of dragging VFX equipment around in various backpacks and suitcases I’ve invested in a Pelicase. It doesn’t matter how old you are, the box is still always the most enthralling aspect of any toy.
Capturing HDR lighting spheres onset means being as quick and accurate as possible.
In the past I’ve used a shutter release cable and then adjusting the shutter speed by hand – which works ok – but you’re in danger of … Read More
A recent project required a miniatures shoot. There were going to be CG elements integrated into the backgrounds and so I needed to capture lighting information.
The usual technique of using a Nodal Ninja mounted on a tripod wouldn’t work … Read More
Happiness is borne of accepting your frailties. One of my weaknesses is an obsession with being prepared with the right tools for the job.
In this spirit I’ve been updating my VFX shoot kit with some new items – namely … Read More
Whilst looking at methods to create trees and leaves I needed to swap out a single mesh for a number of new meshes to create more variation. I put together a very simple Maxscript to help me do this and … Read More
I worked up a process for creating trees in 3DS Max and Mudbox for a class I’ve been teaching recently. I decided to put it all together as an online tutorial. I still think the leaves and greenery needs work, … Read More
I’m currently doing some teaching on the NFTS Games Design course. I’ve been collecting together some resources that would be helpful to students starting out the learn 3DS Max.
These links are a great start:
I’m a highly experienced freelance CG & VFX Artist. In the Commercials world I’ve led many award winning projects; both as an onset VFX Supervisor and as a CG Supervisor. I’m now branching out into Film VFX and am currently at Double Negative as a 3D Generalist. read more